Having replicated the complex internal system of the Great Wyrm by way of Archanical contraptions, the Great Warlock was able to process its Black Bile into the buoyant gas which granted the massive creature its wingless flight. This technology became known as ‘Barrel tech’ on account of the rejigged barrels incorporated to contain the gas and was soon… Read more
Tag: Rise of the Halflings Module
Rise of the Halflings Scenario: The Warlocks’ Residence
Great indeed was the warlock who bound the Wyrm, yet he was but one man. In the fourth decade of his residency among the halflings, he disappeared for some months, returning with a human apprentice, a boy no more than ten. With each passing decade, another child apprentice would be brought to live among the… Read more
Rise of the Halflings Scenario: The Gardeners Guild
A quaintly built dwelling compared to some of the more modern Hillock Homesteads about the newly rebuilt city of Wollockshire, the Gardener’s Guild Headquarters serves as both a meeting place and toolshed for its diligent members. All of whom are devoted to restoring the greenery after the Wyrm’s devastation. Built within its hillsides are the many beehives kept… Read more
Halfling Gaffers
The wisdom of their elders is as much a respected commodity among Halflings as is comfort. Tradition holds that once a Halfling gentlemen has reached his later years that he be given the title of Gaffer and join his peers in the community workshop where they are free to tinker away, making small improvements where they can about… Read more
Rise of the Halflings Scenario: The Hillock Homestead
The Devastation of the Great Wyrm was total. Hillock Homesteads that had been in Halfling families for generations were reduced to smoldering holes. The first shipments of stone and steel from the Dwarven holds were put into restoring the destroyed homes. While Halflings traditionally built by digging down and out, in order to honor the… Read more
Merigold Tealeaf & Merigold’s Mercery
From patching the gardener’s guild work clothes to outfitting the stylish Warlocks, Merigold Tealeaf is the finest tailor in all of Wollockshire. Her skills are so sought after that she even has commissions from some of the Dwarven Lords in the Northern mountains which she sends off with the Bargemen ferrying trade between the allied ports. Such… Read more
Trym Deephollow & the Grateful Galipot
Resident apothecary, Trym Deephollow, sells her curative wares from the rounded wagon named ‘The Grateful Galipot’. Be it Lotion or Potion and every tincture in between, Trym will sort out any customer with the right remedy. Here at her stall, you can have her mix a fresh concoction for you, buy right off the shelf or… Read more
Dell Greenbottle & the Pine Piglet
Dell Greenbottle owns and operates the portable Whiskey bar fondly known by its regular patrons as the ‘Pine Piglet’ on account of the wood carved boars head it boasts for a sign. The hard-working Sky crews and many toiling gardeners of the city are fond of a ‘Pint’o’Piglet’ as the one syrupy liquor she serves is named…. Read more
Airship Crewmen & Bargemaster
As Wollockshires population grew, opportunities of employment were created for the eager youth of the city. The easiest occupation to get was that of Airship Crewmen, manning the great Archanical Sky Barges that ferry trade to the mountain city of the Dwarves. It’s not that it isn’t skilled work, far from it, but the natural… Read more
Rise of the Halflings: The Tree House
As the warlock’s influence over the culture of the Halflings rose, The halflings still living in their traditional Hillock Homesteads looked to add additional height to their homes like the towers of those in the Warlocks Compound. Many Halflings still remembered the old Tree Houses built and maintained around the countryside to warn of incoming… Read more