Every nine years, the Great Warlock would leave Wollockshire and seek out an individual somewhere in the world that his foresight has indicated will aid in his grand plan. These individuals entered the warlock’s service at a young age, being trained by him in the arcane arts until they were ready to aid in his… Read more
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Archanical Vehicles: The Drakenarc
Having unlocked the secrets of flight through the Archanical Bile fueled Barrel-tech used in the Archanical Sky Barges and Barrel Bikes, the Great Warlock sought to top all by commissioning the Gaffers Guild with their greatest feat yet, the Drakenarc. Though it has a smaller fuel tank than the hulking Sky barges, Drakenarcs are purpose-built for speed and maneuverability, the ultimate… Read more
Archanical Vehicles: The Archanical Automatons
When the warlock bound his will to the Great Wyrm he joined with not only its eternal lifeforce but the cosmic knowledge of the ancient being. Universal insight beyond the reckoning of mortal man was harnessed for the betterment of the halfling’s lives and township. Or so the Warlock believed. There may be no better… Read more
Ortegar Deepwood, the Druid
Ortegar Deepwood’s name was forgotten by most long ago, known to all Halflings now as simply ‘The Druid.’ When the Great Warlock saved the Halfling folk from the Wyrm’s devastation nearly 100 years ago, the Druid prophesied a greater evil to come from his presence and retreated into what remained of the great woods. There he bound himself to the trees with… Read more
Archanical Monowheel and Monowheel Mower
Perhaps the most useful of all the inventions of the great warlock is the Archanical Monowheel. Powered by the combustion of the refined black bile, this curious form of transport is fitted with attachments front and side enabling its power to be used by a variety of contraptions throughout Wollockshire. Driven and maintained by members of the… Read more
Rise of the Halflings Scenario: The Gaffers Workshop
The locals nicknamed the Gaffers Guild Workshop the ‘Blunderbuss’ due to its similarity in shape, and the constant blasts and bangs heard from within. The Workshop is the most industrious building outside of the Archanical compound. Within its walls are assembled the great automatons and airships of Wollockshire; these Barrel-Tech powered transports give the city its cutting edge… Read more
Rise of the Halfling Scenario: The Halfling City Guildhall
An oddly fashioned building, even by Wollockshire standards, this domicile for those halflings employed within the Archanical Compound was designed by the Great Warlock to best compliment the new architecture of the Arcane while complimenting the existing styles preferred by traditional halfling master builders. Small touches such as these further endeared himself to the steadily growing halfling populace, making it even more difficult for those… Read more
Archanical Vehicle: The Archanical Barge
Built for the sole purpose of ferrying the ongoing trades of masonry and metals with the Dwarves of the Northern Mountains for the Archanicle fuel rendered in the Halfling city, these sturdy, Barrel-tech Air-Ships rely on a good deal of the fuel itself to give buoyancy to the barrel-like structures containing it. Fondly referred to by Haflings… Read more
The Forest Rangers & Forest Ranger Captain
Halflings choosing a return to the old ways who took shelter in the woods far from the city became known as the ‘Forest Rangers’. Shared tasks focused on patrolling the borders of the forest, foraging food and preparing meals as well as hunting, wood collection, and bivouac construction. The furnishings of such a life were… Read more
The Barrel Rider Bikes
Having replicated the complex internal system of the Great Wyrm by way of Archanical contraptions, the Great Warlock was able to process its Black Bile into the buoyant gas which granted the massive creature its wingless flight. This technology became known as ‘Barrel tech’ on account of the rejigged barrels incorporated to contain the gas and was soon… Read more