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I feel as if the wall being attached to the outside of the floor tile is superior to the wall being ON the floor tile in terms of flexibility. That being said, I am struggling with reproducing D&D maps where walls are just represented as lines with no consideration of wall thickness. What are people doing to address this?
I’ve had to do this multiple times with some builds. A lot of the time I usually redraft a d&d map onto grid paper and alter the width of rooms to adjust. I’m working on the Trollskull manor build that will be out next month which helps address this.
I’ve ended up using a lot more of the S walls, this helps some of the time, but otherwise as Sam said I have to redraw the maps.
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