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Matt

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Viewing 20 posts - 61 through 80 (of 262 total)
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  • in reply to: Raised level for buildings? #180419
    MattMatt
    Participant

    We’re releasing Top locking versions of the walls shortly. As the the stairs and ramps outside we’re working on streets and raised foundations that you will find useful as one of the stretch goals in the Clorehaven Kickstarter.

    in reply to: Magic Mushroom Clusters #180292
    MattMatt
    Participant

    Have a look at this troubleshooting guide .
    https://all3dp.com/1/common-3d-printing-problems-troubleshooting-3d-printer-issues/

    It’s going to be different steps you may need for different printers and slicers.

    in reply to: Tile layout/builder worksheet #180202
    MattMatt
    Participant

    That ‘s pretty cool. Something I might have to use myself.

    in reply to: Evil elf / elf walls #180196
    MattMatt
    Participant

    … and perhaps an entire range of evil elf stuff? If we’re going to do evil elf walls we would probably go to town on the concept…and create a evil elf town kickstarter. This might be something we do in the future. If we were to do it it, I’d want to do it right and do a whole range. Something that would be very cool for doing in the future.

    in reply to: Magic Mushroom Clusters #180195
    MattMatt
    Participant

    Sounds like it maybe under-extruding if it’s snapping. You might also have a look at your travel and jerk speeds and whether the nozzle is hitting the model to knock it over.

    in reply to: Schist Stone Fences Gate or fence opening #179473
    MattMatt
    Participant

    A great Idea, I’ve added it in for future design.

    in reply to: How to make this room? #179469
    MattMatt
    Participant

    The P walls and O floors are slightly larger but will allow you to create an octagonal room.

    Attachments:
    in reply to: Bool tool #179214
    MattMatt
    Participant

    There is one in the Legacy folder in the Tesselation templates zip. For other ones you can do an inverse boolean on the tessellation templates to create a bool tool specifically for any other pieces you may need..

    in reply to: Clorehaven and the Goblin Grotto model variants #178596
    MattMatt
    Participant

    @dreadknot69 It’s sceheduled to start design soon but wont be ready for christmas.

    in reply to: Clorehaven and the Goblin Grotto model variants #178228
    MattMatt
    Participant

    @Dreadknot69 No I’m not referring to the raised grotto pieces. This is part of the Grotto Ramps & Columns Stretch goal.

    in reply to: Clorehaven and the Goblin Grotto model variants #177872
    MattMatt
    Participant

    Re: Blacksmith @swcunliffe We’ll have a look at that when it gets deisgned

    Re: LED option @dust.fire It will be a small LED light and battery, we’re finalising the details soon

    Re: Lava PDF @mokumegallery A great suggetion.

    Re: Texture base plate @Allari That’s something we can possibly look at doing.

    Re: Cave Wall LED torches @1776 Possibly if we have enough time.

    Re: Beehives @kagbb Probably in another kickstarter at this stage

    Re: A quarry to mine wall @Cratesbane this we could add in easily.

    Re: Tudor Street Support variant @mikejay Possibly if we have enough time.

    Re: Raised Crystal Caverns @jonathanquek maybe, this list is about small tweeks and that set will take a lot more time as it’s a complete stretch goals worth of work.

    Re: Raised platforms and ramps @dreadknot69 This was one of the stretch goals. We will be doing this.

    in reply to: Connecting second levels #177861
    MattMatt
    Participant

    We’re releasing alternate wall versions with toplocking pins very soon.

    in reply to: Clorehaven outside walls #174412
    MattMatt
    Participant

    There are AS and DAS windows in Tudor here:

    Tudor Walls


    … and AS in schist here:

    Schist Walls

    in reply to: SLA Resin Printers #174411
    MattMatt
    Participant

    We generally design everything to print on a medium sized FDM printer, but stuff like furniture and high detail small pieces is fairly cost effective and stunning in detail on a resin printer. Tiles and larger buildings I would only really recommend on an FDM printer.

    in reply to: Hagglethorn Hollow Release Date #174322
    MattMatt
    Participant

    Tabletop Troubadour games are still fulfilling their original kickstarter before trying to do the 3d Printable versions.

    in reply to: Want to try Rampage Tiles #174319
    MattMatt
    Participant

    We do have a licensed printing program, you can check out our licensed printers here: https://www.printablescenery.com/2017/05/16/get-printed-official-licensed-printer/

    • This reply was modified 1 year, 8 months ago by MattMatt.
    in reply to: roof printing #174318
    MattMatt
    Participant

    Yes I printed these off (sliced in Cura) at 31 hours.

    in reply to: Church wall end piece problem #174317
    MattMatt
    Participant

    Great news!

    in reply to: Moder/Urban Terrain. #174316
    MattMatt
    Participant

    There is some Gothic Industrial sets located here:

    Home

    We are looking at doing more in the future.

    in reply to: Clorehaven outside walls #174315
    MattMatt
    Participant

    The AS and DAS windows, doors and walls are made with ports on both sides to allow balconies to be attached. The corbel versions do not have ports on both sides of the walls as they typically don’t have balconies.

Viewing 20 posts - 61 through 80 (of 262 total)
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