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Matt

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Viewing 20 posts - 201 through 220 (of 262 total)
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  • in reply to: Demon Buildings #140728
    MattMatt
    Participant

    Very nice. It looks like you may need some Doom Ramparts shortly.

    in reply to: Loving the Sewer Tiles #140726
    MattMatt
    Participant

    That’s a great idea. I’ll add it to suggestion list for updates.

    in reply to: Rescaling Rampage? #140725
    MattMatt
    Participant

    We’ve done this sort of rescaling with the fantasy football pitch and it still works well with scaling up the clip and the tiles.

    Fantasy Football Pitch

    in reply to: Ruined Tribal Fort tusks #140719
    MattMatt
    Participant

    I’ve found upping the shell thickness on the Enders and lowering the wall speed has really helped a lot.

    in reply to: How much filament do I need….. #140718
    MattMatt
    Participant

    A house will be anywhere from 200 to 600 grams depending on the size of the walls and how much detail is in it. The much taller towers and ships usually 800 grams to 1.5kg for the bigger models. It depends on your slicer settings and you printer model as well.

    in reply to: OpenLOCK updates #140712
    MattMatt
    Participant

    Yeah I’ve started to find the 1.5″ x1″ tiles would be useful, especially in interior buildings with staircases.

    in reply to: Rampage Pyramids #140261
    MattMatt
    Participant

    Wow, this is an awesome idea. I’ll add it to my list of ideas.

    in reply to: Conversion Pieces #140259
    MattMatt
    Participant

    It’s something we’ve looked at and would like to do, but there are so many many conversion pieces possibilities. If you had 10 configurations of walls and floors you’d need 45 different converters and that would be just for a standard configuration of 2″ tile and walls. We may look at individual pieces. The sewer into cavern sounds like a logical type convertor though.

    in reply to: Demon Buildings #140258
    MattMatt
    Participant

    They look awesome. as a fellow Khorne (Demons) player I heartily approve.

    in reply to: Ruined Tribal Fort tusks #140257
    MattMatt
    Participant

    Great to hear slowing down the print speed on walls solved the issue with this.

    in reply to: Elven Forest Village in Gloomwood #139665
    MattMatt
    Participant

    Nice, Start with the biggest thing first.

    in reply to: Tavern and houses #139490
    MattMatt
    Participant

    Yes, we have considered developing something like this.

    in reply to: I have ideas galore. #139489
    MattMatt
    Participant

    Somebody else was suggesting some Arabian nights terrain.

    in reply to: Bool tool #139269
    MattMatt
    Participant

    We’re working on another updated version of openlock to match up with our next rampage kickstarter.

    in reply to: Stairs between levels of rampage castle #139267
    MattMatt
    Participant

    This set of stairs allows for more even connections, to underneath a next level

    Wooden Stairs

    You can use an IA floor tile to cap off an upper floor so it’s nice and even with the stairs.

    in reply to: I have ideas galore. #139266
    MattMatt
    Participant

    All good suggestions,

    1. We’re having a look at this as part of next kickstarter.
    2. see point 1 😉
    3. We’ve done some of this with 2 dimensional directions with some of the new scatter terrain such as the Elven groves and the Dark Caverns, multilevel is where it gets interesting.
    4. A very cool suggestion.
    5. we have some scifi and wild west desert terrain
    https://www.printablescenery.com/product-category/historic/early-americas/page/2/

    Sci-Fi Settlement Bundle

    in reply to: Making more use of OpenLock #139263
    MattMatt
    Participant

    One of the largest consideration would be the walls would need to be a lot thicker for top locking click system to house the structure for the ports. Whilst this is all right for some of the thicker walled pieces, others it doesn’t work for at the moment.

    in reply to: Secret Doors for Half Height Walls #139262
    MattMatt
    Participant

    Definately a great idea, I’ll add it to our development queue

    in reply to: Graveyard themed scatter terrain… #139261
    MattMatt
    Participant

    We do have something like this already

    Winterdale Cemetery

    in reply to: Windmills #139260
    MattMatt
    Participant

    We’re redoing some of the stone work and doing a ruined Water Mill as part of the Ruined Winterdale set of the current Dwarves, Elves and Demons Kickstarter.

    This is the old model, which will be getting updated soon

    Winterdale Water Mill

Viewing 20 posts - 201 through 220 (of 262 total)
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